What makes a thief?

(In which, as a remedy for an unquiet mind, I begin designing a thief class for my Swords & Wizardry/Labyrinth Lord/Rules Cyclopedia game.) The thief is my favorite fantasy character class. Fafhrd and the Gray Mouser are my favorite fantasy heroes. My definitive edition of Dungeons & Dragons is the Rules Cyclopedia, which prominently features Read More …

The Elegance of Arduin

As a followup to yesterday’s post on race and class… The Arduin Grimoire is a series of three books functioning primarily as a supplement to 1974 Dungeons & Dragons. Although it makes some noises about being a complete roleplaying game, it’s really not playable unless you at least understand the concepts of D&D. A few Read More …

Akrasia’s Thief

Akrasia posted a variant thief class that I really like. I’m working on a mini-campaign for which I’m looking at implementing a variant thief class, and Akrasia’s is a front-runner. I’m also working on posts regarding the history of the thief in literature and gaming, and seeing multiple mechanical interpretations for multiple systems is very Read More …