Storytelling Star Trek: Space Combat Wishlist

The most famous Star Trek battle

Here’s my wishlist for the space combat system:

  • Most shots are called. (Star Trek is usually “target their nacelles; we don’t want them going to warp.”)
  • Significant situation change in every round. (Most TV engagements are resolved in a couple of maneuvers.)
  • Everybody on the bridge has the potential to contribute.
  • Shields take an important role, but a typical engagement results in at least temporary systems damage.
  • The primary effect of damage is to take key systems offline.
  • A lucky or unusually strong hit can fry systems all over the ship. (Scatter damage?)
  • Maneuvering is entirely relative.
  • Desperate repairs can be made in combat, but repairs out of combat (permanent repairs) take much longer.
  • Damage can “shake the ship” and cause trouble for crewmembers on the bridge. Shaking, exploding stations, and so on.

Thoughts?

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